Default game sprite of Iron Thorns
Game sprite

Default game sprite of Iron Thorns

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

Overview

Iron Thorns is a fictional Pokémon species introduced in Generation IX. Its default game form has Rock and Electric typing and is recorded by PokéAPI at 1.6 metres tall and 303 kilograms.

The listed abilities for this default form are Quark Drive. These are structured game attributes; they do not describe a real biological species.

Types: Rock / ElectricHeight: 1.6 mWeight: 303 kgAbilities: Quark Drive

Species and game attributes

Properties of the species and its default game form. Versions and alternate forms can differ.

Types
Rock / Electric
Height
1.6 m
Weight
303 kg
Abilities
Quark Drive
Egg groups
No Eggs
Habitat
Not recorded
Body shape
Upright
Colour
Green
Experience growth
Slow
Gender distribution
Genderless
Hatch duration
50 cycles
Base friendship
0 / 255
Capture parameter
30 / 255
Form references
Iron Thorns
Species varieties
Iron Thorns

Base stats

HP
100
Attack
134
Defense
110
Special Attack
70
Special Defense
84
Speed
72

Base stats are starting parameters, rather than an individual’s calculated battle stats. Capture rate is a game parameter, not a percentage chance; steps per hatch cycle depend on the game.

Species source · Default-form source

Source values and definitions
Egg groups (API names)
No Eggs Game classificationA fictional game-data category; not a real biological classification.Source record
Experience growth category (API name)
Slow Game classificationA fictional game-data category; not a real biological classification.Source record
API habitat category
Not specified by API Game classificationA fictional game-data category; not a real biological classification.Source record
API body-shape category
Upright Game classificationA fictional game-data category; not a real biological classification.Source record
API colour category
Green Game classificationA fictional game-data category; not a real biological classification.Source record
Gender rate (raw API value)
-1 Eighths; -1 = genderlessRaw API rate in eighths for female probability; -1 means genderless in game data.Source record
Hatch counter
50 Game hatch cyclesRaw API cycle count. Steps per cycle depend on game/version; no universal step conversion is supplied.Source record
Base happiness
0 Game friendship parameter (0–255)Initial game value; not a measure of real animal behaviour.Source record
Capture rate
30 Game capture parameter (0–255)A parameter used by game capture mechanics, not a direct percentage probability.Source record
Default-form height (raw)
16 DecimetresFictional default game form; the existing heightM field provides the metres conversion.Source record
Default-form weight (raw)
3030 HectogramsFictional default game form; the existing weightKg field provides the kilograms conversion.Source record
Base stat: Hp
100 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Attack
134 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Defense
110 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Attack
70 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Defense
84 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Speed
72 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Default Pokémon record: form references
Iron Thorns Referenced game formsReferences listed by the cached default Pokémon endpoint; detailed form endpoints were not fetched.Source record
Species varieties
Iron Thorns Referenced Pokémon varietiesNamed references only; alternate-variety statistics remain outside this record.Source record
01

First appearances & development

Pokémon game franchise; Generation IX

02

Canon & continuity

Structured species, default-form and evolution records retrieved from PokéAPI. Game statistics are fictional attributes.

Selected bibliography

Documented works and useful reading. This is not a list of every appearance.

  1. 01

    Pokémon Scarlet

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

  2. 02

    Pokémon Violet

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

Family, evolution & connections

Canonical evolution family

Pokémon “evolution” is a game transformation mechanic, distinct from biological evolution. Selected default conditions are shown; games and forms can differ.

Source: PokéAPI evolution-chain record

References

Sources supporting this profile. Linked pages have their own scope and editorial standards.

  1. Structured game-data APIPokéAPI species: Iron ThornsResearch access: 2026-10-05
  2. Structured game-data APIPokéAPI default game form: iron-thornsResearch access: 2026-10-05
  3. Structured game-data APIPokéAPI evolution chainResearch access: 2026-10-05
  4. Structured game-data APIPokéAPI introduction generationResearch access: 2026-10-05
  5. Structured game-data APIPokéAPI earliest attested version group within introduction generationResearch access: 2026-10-05

Image credits

Game sprite

Default game sprite of Iron Thorns

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

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