
Default game sprite of Charizard
Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.
Overview
Charizard is the final standard evolution of the Charmander line, presented in its ordinary form as Fire- and Flying-type. Its wings, long tail and exposed tail flame create a dragonlike silhouette, but visual resemblance does not make the normal game form a Dragon-type. That distinction is useful when comparing artwork, fictional biology and actual gameplay categories.
Mega Evolution and other special forms belong to the games and systems that include them; they can change typing or appearance. The anime develops individual Charizard stories with their own personalities and training challenges. A species entry should preserve those boundaries and avoid treating one character's disobedience, a temporary form or a promotional design as the behaviour of every Charizard.
Species and game attributes
Properties of the species and its default game form. Versions and alternate forms can differ.
- Types
- Fire / Flying
- Height
- 1.7 m
- Weight
- 90.5 kg
- Abilities
- Blaze, Solar Power (hidden)
- Egg groups
- Monster, Dragon
- Habitat
- Mountain
- Body shape
- Upright
- Colour
- Red
- Experience growth
- Medium Slow
- Gender distribution
- 12.5% female · 87.5% male
- Hatch duration
- 20 cycles
- Base friendship
- 70 / 255
- Capture parameter
- 45 / 255
- Form references
- Charizard
- Species varieties
- Charizard, Charizard Mega X, Charizard Mega Y, Charizard Gmax
Base stats
- HP
- 78
- Attack
- 84
- Defense
- 78
- Special Attack
- 109
- Special Defense
- 85
- Speed
- 100
Base stats are starting parameters, rather than an individual’s calculated battle stats. Capture rate is a game parameter, not a percentage chance; steps per hatch cycle depend on the game.
Species source · Default-form source
Source values and definitions
- Egg groups (API names)
- Monster, Dragon Game classificationA fictional game-data category; not a real biological classification.Source record
- Experience growth category (API name)
- Medium Slow Game classificationA fictional game-data category; not a real biological classification.Source record
- API habitat category
- Mountain Game classificationA fictional game-data category; not a real biological classification.Source record
- API body-shape category
- Upright Game classificationA fictional game-data category; not a real biological classification.Source record
- API colour category
- Red Game classificationA fictional game-data category; not a real biological classification.Source record
- Gender rate (raw API value)
- 1 Eighths; -1 = genderlessRaw API rate in eighths for female probability; -1 means genderless in game data.Source record
- Hatch counter
- 20 Game hatch cyclesRaw API cycle count. Steps per cycle depend on game/version; no universal step conversion is supplied.Source record
- Base happiness
- 70 Game friendship parameter (0–255)Initial game value; not a measure of real animal behaviour.Source record
- Capture rate
- 45 Game capture parameter (0–255)A parameter used by game capture mechanics, not a direct percentage probability.Source record
- Default-form height (raw)
- 17 DecimetresFictional default game form; the existing heightM field provides the metres conversion.Source record
- Default-form weight (raw)
- 905 HectogramsFictional default game form; the existing weightKg field provides the kilograms conversion.Source record
- Base stat: Hp
- 78 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Base stat: Attack
- 84 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Base stat: Defense
- 78 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Base stat: Special Attack
- 109 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Base stat: Special Defense
- 85 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Base stat: Speed
- 100 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
- Default Pokémon record: form references
- Charizard Referenced game formsReferences listed by the cached default Pokémon endpoint; detailed form endpoints were not fetched.Source record
- Species varieties
- Charizard, Charizard Mega X, Charizard Mega Y, Charizard Gmax Referenced Pokémon varietiesNamed references only; alternate-variety statistics remain outside this record.Source record
First appearances & development
Pokémon Red and Green (1996) introduce Charizard in the original Japanese games. This entry follows the version represented by the primary works listed below, rather than treating the name as a single creature shared by every adaptation. Game species are the baseline; anime personalities, Mega forms and Pokédex text vary by version.
Canon & continuity
Primary basis: Pokémon Red and Green (1996); comparison: Pokémon: Indigo League (1997). The bibliography identifies the relevant fictional treatments, while the linked guide supports identification and context. Exact page references, exhaustive first-appearance research and edition-independent mechanics are outside this profile. Game species are the baseline; anime personalities, Mega forms and Pokédex text vary by version.
Selected bibliography
Documented works and useful reading. This is not a list of every appearance.
- 01
Pokémon Red and Green
Original Japanese Game Boy releases and Generation I species.
- 02
Pokémon: Indigo League
Television anime began in Japan in 1997; separate adaptation.
Family, evolution & connections
Canonical evolution family
Pokémon “evolution” is a game transformation mechanic, distinct from biological evolution. Selected default conditions are shown; games and forms can differ.
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- Charmeleonlevel up · level 16
- Charizardlevel up · level 36
Encyclopedia background
An additional attributed reference, separate from the editorial profile above.
Read the open encyclopedia overview
Charizard ( ), known in Japan as Lizardon (Japanese: リザードン, Hepburn: Rizādon), is a Pokémon in Nintendo and Game Freak's Pokémon franchise. Created by Atsuko Nishida, Charizard first appeared in the video games Pokémon Red and Blue (Pokémon Red and Green in Japan) and subsequent sequels. They have later appeared in various merchandise, spinoff titles and animated and printed adaptations of the franchise. Shin-ichiro Miki voices Charizard in both the Japanese and English-language versions of the anime. An orange, dragon-like Pokémon, Charizard is the evolved form of Charmeleon and the final evolution of Charmander. It also has two "Mega Evolved" forms, Mega Charizard X and Y, that were likely both designed by Tomohiro Kitakaze, the designer of Mega Charizard X. It also has a Gigantamax form in Pokémon Sword and Shield, which changes its appearance and size.
Charizard is featured in the Pokémon anime series, with the most recurring being owned by the main character of the series, Ash Ketchum. It is featured in printed adaptations such as Pokémon Adventures. Charizard is regarded as one of the most famous and popular fire-type Pokémon, and has received positive reception from fans and the media since its debut into the series.
Text from Wikipedia contributors, “Charizard”. CC BY-SA 4.0. Extracted introduction; formatting changed. Retrieved 5 October 2026. The source article may have changed since retrieval.
References
Sources supporting this profile. Linked pages have their own scope and editorial standards.
- OfficialCharizard — official franchise guideResearch access: 2026-10-05
Image credits
Game spriteDefault game sprite of Charizard
Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.