Default game sprite of Exeggcute
Game sprite

Default game sprite of Exeggcute

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

Overview

Exeggcute is a fictional Pokémon species introduced in Generation I. Its default game form has Grass and Psychic typing and is recorded by PokéAPI at 0.4 metres tall and 2.5 kilograms.

The listed abilities for this default form are Chlorophyll, Harvest (hidden ability). These are structured game attributes; they do not describe a real biological species.

Types: Grass / PsychicHeight: 0.4 mWeight: 2.5 kgAbilities: Chlorophyll, Harvest (hidden ability)

Species and game attributes

Properties of the species and its default game form. Versions and alternate forms can differ.

Types
Grass / Psychic
Height
0.4 m
Weight
2.5 kg
Abilities
Chlorophyll, Harvest (hidden)
Egg groups
Plant
Habitat
Forest
Body shape
Heads
Colour
Pink
Experience growth
Slow
Gender distribution
50% female · 50% male
Hatch duration
20 cycles
Base friendship
70 / 255
Capture parameter
90 / 255
Form references
Exeggcute
Species varieties
Exeggcute

Base stats

HP
60
Attack
40
Defense
80
Special Attack
60
Special Defense
45
Speed
40

Base stats are starting parameters, rather than an individual’s calculated battle stats. Capture rate is a game parameter, not a percentage chance; steps per hatch cycle depend on the game.

Species source · Default-form source

Source values and definitions
Egg groups (API names)
Plant Game classificationA fictional game-data category; not a real biological classification.Source record
Experience growth category (API name)
Slow Game classificationA fictional game-data category; not a real biological classification.Source record
API habitat category
Forest Game classificationA fictional game-data category; not a real biological classification.Source record
API body-shape category
Heads Game classificationA fictional game-data category; not a real biological classification.Source record
API colour category
Pink Game classificationA fictional game-data category; not a real biological classification.Source record
Gender rate (raw API value)
4 Eighths; -1 = genderlessRaw API rate in eighths for female probability; -1 means genderless in game data.Source record
Hatch counter
20 Game hatch cyclesRaw API cycle count. Steps per cycle depend on game/version; no universal step conversion is supplied.Source record
Base happiness
70 Game friendship parameter (0–255)Initial game value; not a measure of real animal behaviour.Source record
Capture rate
90 Game capture parameter (0–255)A parameter used by game capture mechanics, not a direct percentage probability.Source record
Default-form height (raw)
4 DecimetresFictional default game form; the existing heightM field provides the metres conversion.Source record
Default-form weight (raw)
25 HectogramsFictional default game form; the existing weightKg field provides the kilograms conversion.Source record
Base stat: Hp
60 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Attack
40 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Defense
80 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Attack
60 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Defense
45 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Speed
40 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Default Pokémon record: form references
Exeggcute Referenced game formsReferences listed by the cached default Pokémon endpoint; detailed form endpoints were not fetched.Source record
Species varieties
Exeggcute Referenced Pokémon varietiesNamed references only; alternate-variety statistics remain outside this record.Source record
01

First appearances & development

Pokémon game franchise; Generation I

02

Canon & continuity

Structured species, default-form and evolution records retrieved from PokéAPI. Game statistics are fictional attributes.

Selected bibliography

Documented works and useful reading. This is not a list of every appearance.

  1. 01

    Pokémon Red (Japan)

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

  2. 02

    Pokémon Green (Japan)

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

Family, evolution & connections

Canonical evolution family

Pokémon “evolution” is a game transformation mechanic, distinct from biological evolution. Selected default conditions are shown; games and forms can differ.

Source: PokéAPI evolution-chain record

References

Sources supporting this profile. Linked pages have their own scope and editorial standards.

  1. Structured game-data APIPokéAPI species: ExeggcuteResearch access: 2026-10-05
  2. Structured game-data APIPokéAPI default game form: exeggcuteResearch access: 2026-10-05
  3. Structured game-data APIPokéAPI evolution chainResearch access: 2026-10-05
  4. Structured game-data APIPokéAPI introduction generationResearch access: 2026-10-05
  5. Structured game-data APIPokéAPI earliest attested version group within introduction generationResearch access: 2026-10-05

Image credits

Game sprite

Default game sprite of Exeggcute

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

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