Default game sprite of Crawdaunt
Game sprite

Default game sprite of Crawdaunt

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

Overview

Crawdaunt is a fictional Pokémon species introduced in Generation III. Its default game form has Water and Dark typing and is recorded by PokéAPI at 1.1 metres tall and 32.8 kilograms.

The listed abilities for this default form are Hyper Cutter, Shell Armor, Adaptability (hidden ability). These are structured game attributes; they do not describe a real biological species.

Types: Water / DarkHeight: 1.1 mWeight: 32.8 kgAbilities: Hyper Cutter, Shell Armor, Adaptability (hidden ability)

Species and game attributes

Properties of the species and its default game form. Versions and alternate forms can differ.

Types
Water / Dark
Height
1.1 m
Weight
32.8 kg
Abilities
Hyper Cutter, Shell Armor, Adaptability (hidden)
Egg groups
Water1, Water3
Habitat
Waters Edge
Body shape
Armor
Colour
Red
Experience growth
Fast Then Very Slow
Gender distribution
50% female · 50% male
Hatch duration
15 cycles
Base friendship
70 / 255
Capture parameter
155 / 255
Form references
Crawdaunt
Species varieties
Crawdaunt

Base stats

HP
63
Attack
120
Defense
85
Special Attack
90
Special Defense
55
Speed
55

Base stats are starting parameters, rather than an individual’s calculated battle stats. Capture rate is a game parameter, not a percentage chance; steps per hatch cycle depend on the game.

Species source · Default-form source

Source values and definitions
Egg groups (API names)
Water1, Water3 Game classificationA fictional game-data category; not a real biological classification.Source record
Experience growth category (API name)
Fast Then Very Slow Game classificationA fictional game-data category; not a real biological classification.Source record
API habitat category
Waters Edge Game classificationA fictional game-data category; not a real biological classification.Source record
API body-shape category
Armor Game classificationA fictional game-data category; not a real biological classification.Source record
API colour category
Red Game classificationA fictional game-data category; not a real biological classification.Source record
Gender rate (raw API value)
4 Eighths; -1 = genderlessRaw API rate in eighths for female probability; -1 means genderless in game data.Source record
Hatch counter
15 Game hatch cyclesRaw API cycle count. Steps per cycle depend on game/version; no universal step conversion is supplied.Source record
Base happiness
70 Game friendship parameter (0–255)Initial game value; not a measure of real animal behaviour.Source record
Capture rate
155 Game capture parameter (0–255)A parameter used by game capture mechanics, not a direct percentage probability.Source record
Default-form height (raw)
11 DecimetresFictional default game form; the existing heightM field provides the metres conversion.Source record
Default-form weight (raw)
328 HectogramsFictional default game form; the existing weightKg field provides the kilograms conversion.Source record
Base stat: Hp
63 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Attack
120 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Defense
85 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Attack
90 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Defense
55 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Speed
55 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Default Pokémon record: form references
Crawdaunt Referenced game formsReferences listed by the cached default Pokémon endpoint; detailed form endpoints were not fetched.Source record
Species varieties
Crawdaunt Referenced Pokémon varietiesNamed references only; alternate-variety statistics remain outside this record.Source record
01

First appearances & development

Pokémon game franchise; Generation III

02

Canon & continuity

Structured species, default-form and evolution records retrieved from PokéAPI. Game statistics are fictional attributes.

Selected bibliography

Documented works and useful reading. This is not a list of every appearance.

  1. 01

    Pokémon Ruby

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

  2. 02

    Pokémon Sapphire

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

Family, evolution & connections

Canonical evolution family

Pokémon “evolution” is a game transformation mechanic, distinct from biological evolution. Selected default conditions are shown; games and forms can differ.

Source: PokéAPI evolution-chain record

References

Sources supporting this profile. Linked pages have their own scope and editorial standards.

  1. Structured game-data APIPokéAPI species: CrawdauntResearch access: 2026-10-05
  2. Structured game-data APIPokéAPI default game form: crawdauntResearch access: 2026-10-05
  3. Structured game-data APIPokéAPI evolution chainResearch access: 2026-10-05
  4. Structured game-data APIPokéAPI introduction generationResearch access: 2026-10-05
  5. Structured game-data APIPokéAPI earliest attested version group within introduction generationResearch access: 2026-10-05

Image credits

Game sprite

Default game sprite of Crawdaunt

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

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