Default game sprite of Ceruledge
Game sprite

Default game sprite of Ceruledge

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

Overview

Ceruledge is a fictional Pokémon species introduced in Generation IX. Its default game form has Fire and Ghost typing and is recorded by PokéAPI at 1.6 metres tall and 62 kilograms.

The listed abilities for this default form are Flash Fire, Weak Armor (hidden ability). These are structured game attributes; they do not describe a real biological species.

Types: Fire / GhostHeight: 1.6 mWeight: 62 kgAbilities: Flash Fire, Weak Armor (hidden ability)

Species and game attributes

Properties of the species and its default game form. Versions and alternate forms can differ.

Types
Fire / Ghost
Height
1.6 m
Weight
62 kg
Abilities
Flash Fire, Weak Armor (hidden)
Egg groups
Humanshape
Habitat
Not recorded
Body shape
Humanoid
Colour
Blue
Experience growth
Slow
Gender distribution
50% female · 50% male
Hatch duration
35 cycles
Base friendship
20 / 255
Capture parameter
25 / 255
Form references
Ceruledge
Species varieties
Ceruledge

Base stats

HP
75
Attack
125
Defense
80
Special Attack
60
Special Defense
100
Speed
85

Base stats are starting parameters, rather than an individual’s calculated battle stats. Capture rate is a game parameter, not a percentage chance; steps per hatch cycle depend on the game.

Species source · Default-form source

Source values and definitions
Egg groups (API names)
Humanshape Game classificationA fictional game-data category; not a real biological classification.Source record
Experience growth category (API name)
Slow Game classificationA fictional game-data category; not a real biological classification.Source record
API habitat category
Not specified by API Game classificationA fictional game-data category; not a real biological classification.Source record
API body-shape category
Humanoid Game classificationA fictional game-data category; not a real biological classification.Source record
API colour category
Blue Game classificationA fictional game-data category; not a real biological classification.Source record
Gender rate (raw API value)
4 Eighths; -1 = genderlessRaw API rate in eighths for female probability; -1 means genderless in game data.Source record
Hatch counter
35 Game hatch cyclesRaw API cycle count. Steps per cycle depend on game/version; no universal step conversion is supplied.Source record
Base happiness
20 Game friendship parameter (0–255)Initial game value; not a measure of real animal behaviour.Source record
Capture rate
25 Game capture parameter (0–255)A parameter used by game capture mechanics, not a direct percentage probability.Source record
Default-form height (raw)
16 DecimetresFictional default game form; the existing heightM field provides the metres conversion.Source record
Default-form weight (raw)
620 HectogramsFictional default game form; the existing weightKg field provides the kilograms conversion.Source record
Base stat: Hp
75 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Attack
125 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Defense
80 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Attack
60 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Special Defense
100 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Base stat: Speed
85 Game stat pointsDefault-form base stat, not a calculated individual battle stat or biological measurement.Source record
Default Pokémon record: form references
Ceruledge Referenced game formsReferences listed by the cached default Pokémon endpoint; detailed form endpoints were not fetched.Source record
Species varieties
Ceruledge Referenced Pokémon varietiesNamed references only; alternate-variety statistics remain outside this record.Source record
01

First appearances & development

Pokémon game franchise; Generation IX

02

Canon & continuity

Structured species, default-form and evolution records retrieved from PokéAPI. Game statistics are fictional attributes.

Selected bibliography

Documented works and useful reading. This is not a list of every appearance.

  1. 01

    Pokémon Scarlet

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

  2. 02

    Pokémon Violet

    Earliest version attested in the structured source; full appearance bibliography remains incomplete.

Family, evolution & connections

Canonical evolution family

Pokémon “evolution” is a game transformation mechanic, distinct from biological evolution. Selected default conditions are shown; games and forms can differ.

Source: PokéAPI evolution-chain record

References

Sources supporting this profile. Linked pages have their own scope and editorial standards.

  1. Structured game-data APIPokéAPI species: CeruledgeResearch access: 2026-10-05
  2. Structured game-data APIPokéAPI default game form: ceruledgeResearch access: 2026-10-05
  3. Structured game-data APIPokéAPI evolution chainResearch access: 2026-10-05
  4. Structured game-data APIPokéAPI introduction generationResearch access: 2026-10-05
  5. Structured game-data APIPokéAPI earliest attested version group within introduction generationResearch access: 2026-10-05

Image credits

Game sprite

Default game sprite of Ceruledge

Pokémon / Nintendo / Creatures Inc. / GAME FREAK; sprite distributed through PokéAPI · Copyright — reference image; not freely licensed · Image source

Copyright reference image, not a Creative Commons asset. API availability does not grant a free image licence.

FW·2020 · RESEARCH EDITION 01Back to top ↑